KineFX Character stream
https://gyazo.com/558740b0868f8d227bc618975e7743d0
minami110.icon が勝手に名付けた KineFX で使用されるノード間の Input / Output の組み合わせ Rest Geometry
minami110.icon 1つ目の入力, 水色
Capture Pose
The capture paths from the first input’s boneCapture attribute are matched with the name point attribute in this input to provide rest transforms that override the values found in boneCapture. These transforms are provided from the input’s v@P and 3@transform (matrix3) point attribute values. minami110.icon 2つ目の入力, グレー
Animated Pose
The capture paths from the first input’s boneCapture attribute are matched with the name point attribute in this input to provide deformation transforms, provided as P and transform (matrix3) point attribute values.
minami110.icon 3つ目の入力, 黄色